
以下是他们即将决的修改 :
我们正在增加蟑螂的范围 。
游戏的平衡一直是一个围绕着暴雪游戏的话题 ,让更多的虫族结束比赛。以处理大量涌现。有必要作出对虫族的改进使得交手的感觉更好 ,
暴雪总是发布出他们的各种“工作计划”当然,它只是目前的“工作方案”,
下面是他们的原话:
• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.
• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.
• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.
• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.
• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.
我们准备增加虫族建筑物的生命值 ,