
在maya中模型制作完成后需要对场景进行清理优化 ,制作动画的终极指南朋友应该都是知道的。这是场景必须的步骤,但是清理要清理哪些数据可能就不是所有人都知道的了。大家看看这个列表有没有你漏掉的优化
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– Freeze transformation. – Check for flipped normals. – Center pivot on all objects. – Asset at origin of the grid – It it facing the front view? – Name everything – Clean Outliner – Cleanup of the mode: check for ngons, tries, non manifold geometry, etc – Delete display layers – Delete History – The render stats are all set to active – Check your scale – Disable smoothing (3) – Make sure that the model is symmetrical. Is the center line going through the model COMPLETELY centered in the X-axis? – Delete selection sets – Make sure that the front, side, top, persp cameras are hidden – No UVs outside of the UV space



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